

For example, Dual Swords have a blocking angle of 60°, meaning any damage coming from 60° to the left or right of the reticle will be negated.Īll melee weapons block 100% of incoming damage, with the exception of certain boss attacks and area-of-effect damage such as Bombard rockets, where blocking is only partially effective. Successful blocking can only be performed if enemies attack within the blocking angle cone of the player's melee weapon, which varies depending on the melee weapon type. Slam Attack Stats By Weapon Class Weapon Classīlocking is a defensive technique that negates both incoming damage and knockbacks in an angle in front of the Warframe. Note that combo stance strikes may additionally trigger Slam Attack damage or Slam Radial Damage.

Slam attacks also deal Slam Radial Damage, a separate damage instance which has Damage Falloff, linearly diminishing with distance from the point of impact to ~0% at the edge of its radius. There are two damage instances dealt by slam attacks:ĭirect contact to an enemy will deal Slam Attack damage, typically with the damage distribution of the weapon's normal attack. Players may also perform a heavy slam attack which benefits from the heavy attack combo multiplier and applies the Lifted status. Players can also utilize slam attacks to change direction or add momentum while in mid-air, effectively zip-lining themselves to the point of the reticle. (Certain weapons apply elemental procs instead of knockdown). While in mid-air, performing a melee attack while aiming downwards causes the Warframe to slam down at the point of the reticle, dealing damage and applying a Status Effect to surrounding enemies such as stagger or knockdown.
